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It will be a open world so dont expect much detail. Visual effects and draw distance are excellent.while character models are low poly. Obviously they made it Cel-shaded to save texture work and performance. Nintendo always aims at solid 30fps with Zelda.i dont see that changing.
If they can push the environmental effects and particle effects, a rock solid 30fps refresh rate with no pop-up whatsoever on a big seamless scenary with that IQ shown in the
trailer, ill be more than happy.