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I don't believe you can have a conversation about graphics without including performance in the discussion. Anyone can make a game that looks pretty in screenshots but that frequently falls below 20 fps and suffers from rampant screen tearing and the like, and many developers do in fact make such games.

Part of what makes Mario Kart 8 technically impressive is its locked high frame rate even during 2-player splitscreen, all while the Wii U is wirelessly streaming a video feed to a second screen at a higher refresh rate than many HDTVs.

Anyone who is attempting to argue that Mario Kart 8 is graphically impressive purely on the basis of its character models, textures, and lighting is making a terrible error.