By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Michael-5 said:
lostintheodyssey said:

Towards the end of last generation there were plenty of reports of Microsoft buying up and creating new studios what are they going to be doing with all the new staff if not making new game ips?

What did Microsoft do with Rare? Made shovelware.

-There were people who enjoyed perfect dark zero, banjo, kameo, etc on the 360. 

What about Grounding Inc? Made a bad sequel. Who's to say they changed?

-Grounding from my understanding has always been considered an independent developer.  Crimson dragon went from a kinect game to a launch xbox one game of course the quality would not be considered the greatest.  The pressure of hitting a launch date and learning a new system at the same time can make even the best developers put out a sub par game.  Even though Forza 5 is still good it took many steps back in quality in order to make it for the launch.  Driveclub was suppose to be a launch title for the ps4 but it's been delayed a year probably because of the issues I listed trying to learn a new system and hit the console launch date would have caused them to put out a sub par game. 

Nintendo gets a lot of flack for not expanding their 1st party lineup very much but they do create plenty of new ip's just off the top of my head some new ips for the wii were wii sports, xenoblade, pandora's tower, dynamic slash, the last story (nintendo owns the ip) etc.  The problem is most people don't buy the games and then they complain that nintendo just release mario, metroid, and zelda.

The Last Story and Pandora's Tower are not developed by Nintendo. XenoBlade and Wii Sports are awesome, but when was the last time Nintendo made a new character like Kirby or Samus? Most of Nintendo's bigger mascots appeared during the NES/SNES era's and since then (except for a few RPG's and Nintendo published games) there have been few new mascots.

-Nintendo they own the IP and had input in the design and direction of the games and I'm sure at least a few of their programmers helped during the creation of the games.  A good game is a good game regardless of if a character in the game becomes popular enough to be considered a mascot.  Games like killzone are beloved by fans and it doesn't seem to have a strong mascot/hero associated with it but it's still a solid game.  I'm one of 3 people who own a ps vita in the US if I talk about gravity rush and mention Kat the majority of people won't know who that is just like no one knows who the hero is in soul sacrifice but it doesn't stop me from liking the games.  

You leave out before Naughty Dog released TLou they made 3 Uncharted games so in year 7 of the ps3 they finally released something new.  Before that they developed 4 crash bandicoot games for the ps1.  After spending the entire ps2, psp and ps3 generation focused on killzone Guerilla Games is finally making something new for ps4.  The same goes with Santa Monica after spending the entire ps2, psp and ps3 generation making God of War they are finally making something new.


Uncharted 1 released in 2007 (year 1 for PS3). So after 6 years of making Uncharted's they made a new IP. What did Bungie do after 6 years? They left Microsoft because they were done with Halo. What did Epic do after 7 years? They gave over Gears of War to Microsoft to move on. What else on 360 was a major IP?

Yes being done with Halo was a part of it but Bungie left more so because they wanted to be independent again.

Epic was never owned by microsoft and they made shadow complex, and published a few other games as well so they did more than just make gears.  Like you mentioned before with valkyria chronicles and others the fact that its not a major ip does not mean that fans will enjoy it less.


Sure Santa Monica & Guerilla games took 2 gens to make a new IP, but at least they did it. 343 doesn't develop anything but Halo, Lionhead is the same with Fable and so is Rare with Kinect Sports.

-343 was founded after Bungie left for that sole purpose so yes all they do is make Halo and everyone on that team knows that is what they were hired to do.  That's just like saying I was hired by polyphony digital and all I do is make racing games.  You know if you are hired by polyphony that you will be making racing games.  I mentioned earlier that Rare made more than kinect sports so I won't revisit that, and yes Lionhead makes fable but maybe they will follow in Guerilla Games footsteps and finally make something new.

So the trend seems to be that whatever new ip's sony introduce at the beginning of the gen are the same titles that we will see for most or the entire generation from those developers.  So we are going to see The Order 1-3, Drive Club 1-3, TLou Remaster and 2, Uncharted 4-6 etc based on their previous history.

NOW YOU GET IT! The 360 launched with a good variety of exclusive IP's (Perfect Dark, Kameo, PGR, Amped, Dead or Alive, Full Auto, Chromehounds, Prey, Dead Rising, N3, etc). Every single IP that released within 360's first year either went bust, or multiplatform. Then 360 launched a bunch of "timed exclusives" like Lost Planet and Elder Scrolls, so what does that say about XB1's 3rs party exclusives currently? Titanfall is already following a similar path to Mass Effect where 2 & 3 will be multiplatform.


-Phil Spencer is saying that they care more about building their own ips this generation instead of trying to get third party exclusives so I will believe him for now.  Itagaki who was a big supporter of microsoft was fired and then Tecmo started releasing their games for every system under the sun.  Bioware was bought by EA and EA has a track record of releasing games on multiple systems.  And like I mentioned earlier a lot of the third party exclusives that the 360 saw early in it's life was due to the ps3 not being out yet and developers not wanting to wait for ps3 before making games for a new gen.  Once the ps3 was released and developers learned how to take advantage of the system the exclusives from the third parties stopped for the 360.


Based off trends we can expect at least 1 AAA new IP every year for the PS4. Be it Demon Souls, Valkyria Chronicles, Heavy Rain, The Last of Us or InFamous. None of these new IP's were known when PS3 released. Plus we can also expect PS4's lineup to get better and better where XB1 gets worse and worse.

Demon Souls is not developed by Sony and its spiritual successor Dark Souls is multi platform on the 360 and PS3.  Atlus will likely continue that trend to collect multi platform money.  Valkyria Chronicles left consoles and is strictly portable now it's not developed by sony and they don't own the IP so sega could release that on multiple platforms anytime they wish. 

Sony has been losing key people and getting rid of developers and microsoft has been adding developers so no Sony will not be able to repeat the 1st party production they had last gen because the studios are no longer there and they aren't buying up new studios to replace the one's they get rid of.  Maybe that's why they seem to be pushing indies so hard this generation? SCE Liverpool closed they need to find someone new to do Wipeout,  Zipper is gone no more Socom or Mag for now.  Sony Santa Monica had to cancel a new IP due to layoffs.  Naughty Dog has lost key people as well.

This is why I told you that you can only assume Microsoft will do the same thing they did before at best. You can't assume they are going to change. Like XB1 the 360 started off with a good list of games and now look at it.

GT7 is definitely going to happen since GT is their billion dollar ip and millions will be buy it when it's released myself included.  Yes Sony does a good job of creating new Ips and they may be the best at it but they aren't way above the other companies in this regard.
History says otherwise. When was the last time Microsoft developed a new IP (not Kinect related)? I'll tell you when, it was 8 years ago with Viva Pinyata. Microsoft stopped making new IP's only 2 short years after the 360 released.

If you are talking about a new ip made completely with their first party studio only then yeah it's been a while and they should be ashamed.  If you are talking about new ips that they own but get second or third parties to do the bulk of developing then they still create a decent amount. 

P.S. Just wanted to point out a funny trend. I bought all my PS consoles because of GT, and I bought my only XB console (the 360) because of Forza.

You made me think about a trend of my own on all of my PS consoles I have played a Gran Turismo, a Metal Gear Solid, a Resident Evil, and a Final Fantasy and on all of my Xbox consoles I have played a Halo and Forza title.