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There is generally a reason we associate studios with games versus directors. Ask any general consumer about god of war and theyre not going to be able to discern any significant difference in the director of a game.

It's not like movies where we associate directors over studios.

To be honest I have no idea if this amount of turn over is "normal" From my understanding, taking god of war as an example, each game had different directors, yeah? It seems that this profession has a constantly revolving door where people work their way up through a studio, helm a game and then move on, especially high profile games.

In a creative genre you can really only expect these people to feel fulfilled being pigeonholed in a moneymaking franchise for so long.