Hynad said:
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As some other members pointed out, there's indeed objective critisizism to be had on a game. Technical departments, like framerrate, steady fps; things like that. Also some shady practices, like locking ending or portions of the game can also fit into an objective view (all assuming the average consumer isn't okay with lock content).
But anything above there falls into the subjective plane. Not liking something because you can only control a character, because it is linear, because you think you need the codex to fully understand the story, because the characters aren't up your taste and etc, etc, etc, are pure subjective.