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padib said:
DucksUnlimited said:
padib said:

It worked that way for the Wii. The Gamecube is a bad counter-point, it was  a very differently branded console with very different content.

What he meant doesn't really matter. What really matters is what's true. And in essence, price is very important for the success of any console.

No, the Gamecube is a FAR better example than the Wii. The Wii U doesn't have the same appeal to casuals, doesn't have a killer app like Wii Sports, and is really more of a hardcore experience in general. The only major difference between the Wii U and GC is it has less advantages. GC had better multiplats and more of them, had a better early lineup and was more powerful than the dominant console. The only advantage the Wii U has is the Gamepad, which the general population clearly aren't too interested in. The idea of the Wii U at the same price doing significantly better than the GC doesn't really make sense.

While price matters, there is a lot that goes into determining a console's success, and pricing is only a small part of it. A more expensive console selling 8x as much as a cheaper one is proof of that.

In my view, the U is much more like the Wii even if it has some 3rd party multiplats that strategy was killed a long time ago by 3rd parties themselves. What Nintendo is left with is much more of a Wii-like console than a GC-like console thanks to games like

NSMB

Nintendoland

Wii Sports Club

Art Academy U (e-shop)

Pikmin

DKC:TF

W101

SM3DW

Lego City Stories

Wii Party U

NES Remix (e-shop)

Wii Fit U

Maybe 2 of these games are Cube-ish, but when bundled with all the other more Wii-ish titles, the U is very Wii-ish: for everything except the price.

I'm glad you brought up the games. What this shows is that Nintendo was hoping for Wii-like success with the U. But when you look at actual sales, games like Wii Fit U, Wii Party U and Wii Sports Club all did very lackluster. The fact that a title as niche as Pikmin 3 is selling similarly, if not better than some of this software really shows that the audience and appeal of the Wii U is nothing like that of the Wii.