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So in six months, xb1 will finally be even with playstation. I knew it. One day, xb1 will be worth the money, so you should buy it today!

Oh and by the way:
Games running in 1080p 60fps has nothing to do with the power of the system and everything to do with the game. The smaller the game's resource requirement, the easier it is to hit 1080/60. Many indie games can run in 1080/60.

EDIT EXAMPLE:

Look at it like this, there is a split in resources for what goes into a game.
Resolution/framespersecond
Environment scale
Gameplay/content
AI
modelling/Textures/

Now say you can set each of these at a scale from 1-10
You only have 30 points to work with.
A game like Ryse would be
8
4
4
4
10

And Dead Rising would be
7
8
7
2
6

All you have to do to make a game 1080/60 is
10
5
6
2
7

Whereas on ps4, you already have an extra 40% of points to allocate to graphics
So that same dead rising game looks like this on ps4
10
8
7
2
10

And if they already aim for highest tier resolution and graphics, they can allocate those additional 8 points somewhere else, so that ryse game looks like this on ps4:
10
4
10
4
10