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"normal difficulty" is not tweaked for the gamer with average talent and skills, normal difficulty in modern games is tweaked to suit persons with below average cognitive skills (or small children really. My neighbors are a 7 year old girl and 8 year old boy with average cognitive skills. and they play Dead Island, Skyrim, Modern Warfare 2 and Battlefield on normal and they have no problems to advance through these games and complete them)

"Hard" is usually how a modern developer imagines the experience they want a typical gamer to experience.

Gaming is not just supposed to be a relaxed ride, but should also demand significant effort and concentration, and challenge is an important part of the experience.