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It is known that I'm first and foremost an Xbox player; I've had a blast playing on the Wii, Ps3 and PC, but I love the 360 a lot. I think that it is a damn great console, despite not being as powerful as the Ps3, or not having stellar iconic franchises like Wii had outside Halo and Forza (PGR, where are you??). Even if I don't agree with the company behind it and its latest decisions regarding hardware and software (especially those concerning 360's last years lifespawn), I still think that this is one hell of a machine.

 

I can't, though, overlook some of its flaws (there's always room for improvement, right?). But I'm not here to discuss if Xbox Live should have been free, if MS should have stepped up their first-party content or why they didn't copy some of their competition's bussiness model, like PS+ for example. No, I'm here to ask a simple question: did PC damage the 360's value?

 

Like most of you know, 360's had its share of timed-exclusive games, in order to compete with their primary antagonist: Sony. They tried taking advantage by offering some juicy titles before anyone, like Star Ocean, Eternal Sonata, Ninja Gaiden and, to some extent, games like Mass Effect (This is more to blame for not securing the IP and letting EA make it multiplatform). Those entries, obviously, don't count to 360's value because you can find them on the competition's console of choice. (The only game that made it exclusive was Vesperia, unless you know Japanese and can import a copy from Japan).

 

But yet, there's another devilish enemy that suddenly clawed onto the 360's library of games: PC. Now, I like gaming on PC as well (Who doesn't?), but I've always wondered if PC actually damaged overall 360's value, or not. Some 360's exclusives, eventually reached PC (and I don't consider that an exclusive, but that's my definition, of course), like Alan Wake, Condemned, Fable 3, or the awesome XBLA offering, like Dust: an Elysian Tail, Battleblock Theater or State of Decay. While it is true that someone who doesn't game on PC is still missing those, essencially the value of the 360 decreased a lot. To put it bluntly: it is far more easy to pirate a PC and download those games than to pirate the 360. And if you don't like my "pirating" explanation because you don't condone such act, let me remind you that PC gaming is, in most cases, cheaper than console's.

 

So, what do you think? Did PC damage the 360's value, or by the time those games hit PC it didn't matter anymore?