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GeneralStatement said:
What's the parts commonality between Crystal Cove and the current headset? From what it looks like, this is only affecting the older dev units. If anyone was looking to save their pennies to get a dev kit and they're not a developer I'd recommend waiting for CC anyway, the current version needs a lot of work.

I don't know which parts are shared between both units, but the main difference and what is supposedly causing the halt in production are the screens.

The Crystal Cove unit uses a 1080p OLED screen while the original had a 1280x800 LCD screen.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.