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Oculus Rift production suspended due to components shortage

Oculus Rift will temporarily refuse new orders of its VR headset after running short on the required components.

Although a consumer version is not yet available, developers and users have until now been able to purchase an Oculus Rift development kit. According to an announcement on the Oculus Rift sub-reddit, thanks to a lack of required components, these sales are about to dry up.

“Certain components used in the Oculus Rift developer kit are no longer being manufactured, meaning they are no longer available to us for production. As a result, we don’t have the necessary materials to produce additional kits,” community manager Andres Hernandez wrote.

“We still have some stock available, but we’re quickly running out. We are looking into alternate sources for the needed components, and we don’t yet have a timeline for when additional units will be available. We’ll be sure to keep everyone posted.”

Until Oculus Rift can source new components, it will halt sales in regions as they run out of stock.

“We never expected to sell so many development kits and VR only made this much progress with the community’s support and enthusiasm. Even though we never wanted to sell out, it’s a good problem to have. Thank you,” Hernandez concluded.

Over 50,000 Oculus Rift dev kits have been shipped to early backers and later buy-ins. The company recently secured $16 million in funding to help deliver a consumer model, and managed to snag John Carmack.

Source: vg247.com

 

More reasons to push the new Cristal Cove headset among devs...

And in case you're wondering what components are causing this, sources say it's the screens: no one makes such low size and low res screens anymore, at least in such small quantities.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.