By using this site, you agree to our Privacy Policy and our Terms of Use. Close
biglittlesps said:
Wright said:

Again, people's misconception of "indie" games makes them believe these are only downloadable XBLA-PSN games. They are not.

 

Heavy Rain, for example, is an indie game. And that had a full-retail release, and broke three million units sold, and it costed 60 bucks when it first released.

Really, Its not an indie game


http://en.wikipedia.org/wiki/Quantic_Dream

 

"But very few developers have the luxury of having a great publisher trusting them. We did an indie game with the financial support of a Triple A title. I don't see Heavy Rain as an achievement, I see it as a first step. I know we can do much better, we can go further."   - David Cage himself.

 

Again, indie games are not downloadable XBLA-PSN games. They can be full retail projects with AAA budgets. The fact that the game is indie does not mean the developer has to use a tight budget.