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Wright said:

Again, people's misconception of "indie" games makes them believe these are only downloadable XBLA-PSN games. They are not.

 

Heavy Rain, for example, is an indie game. And that had a full-retail release, and broke three million units sold, and it costed 60 bucks when it first released.

Really, Its not an indie game and it had budget of approx 50$ million: http://www.joystiq.com/2013/04/21/heavy-rain-cost-52-million-but-made-130-million-you-do-the-ma/.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.