Wright said: Again, people's misconception of "indie" games makes them believe these are only downloadable XBLA-PSN games. They are not.
Heavy Rain, for example, is an indie game. And that had a full-retail release, and broke three million units sold, and it costed 60 bucks when it first released. |
Really, Its not an indie game and it had budget of approx 50$ million: http://www.joystiq.com/2013/04/21/heavy-rain-cost-52-million-but-made-130-million-you-do-the-ma/.
GAMING is not about spending hours to pass/waste our time just for fun,
its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).
So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.
PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.
Xbox is always about Online and Shooting.
Nintendo is always about Fun games and milking IP's.