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Roma said:

why do we care what problems devs had in the early devkits? why are they even discussed to this day when we are more than one year past this?

Because perhaps these problems are also a reason to current problems? Even ambitioned teams perhaps were frustrated with this and so their bosses decided to not develop more games on a system that is perhaps not worth coding a new and own engine for because next-gen engines for ps4/xbone can't be run on wii u.