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Aielyn said:
zorg1000 said:
From what I have read on here, the way vgchartz tracks Japan sales is takes Media Create/Famitsu numbers and uses the average between the two. One of those tracks download codes while the other doesnt so thats how they have Wii Fit U numbers when its technically not released yet.

Media Create had the last week's data for Pokemon X/Y at 212,666. Famitsu had it at 231,112. VGChartz has it at 220,257, while the average of MC and Famitsu is 221,889.

MC for Wii Party U is 23,972. Famitsu has it at 128,026. VGChartz has it at 131,670. Since all the Wii Party U bundles also contain NSMB U, and NSMB U only got 113,773 compared with 119,159 Wii U unit sales according to Famitsu, we can be fairly confident of 6000 or so Wii Us sold without Wii Party U. This suggests MC + Bundled in the vicinity of 127,000. VGChartz is higher than either.

In the previous week, CoD: Ghosts for PS3 was listed at 37.5k on MC, 37.8k on Famitsu, and 44.3k on VGChartz.

A couple of weeks before that, Dynasty Warriors 8 for PS3 was listed at 35.5k on MC, 36.6k on Famitsu, and 51.2k on VGChartz. Super Mario 3D World was also outside of the range created by MC and Famitsu (slightly above both).

So I doubt that VGChartz is using MC/Famitsu numbers and averaging. VGChartz does tend to be between MC and Famitsu, but I'm betting it's because they incorporate MC/Famitsu in addition to their own data - that would be the smart way to work, since it would utilise both their own data and other data to get a better picture.

Thanks for the info, I wasnt sure thats just what a few people on here have said



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