By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
Metallicube said:

All going to boil down to the games.. Not the marketing, not the distribution, bundles, price drops, not teh "cazuals", none of that bullshit. These factors may sway things a bit in one direction or the other, but at the end of the day, It's ALL going to boil down to the games. Why do you buy consoles in the first place? What is the SOLE purpose of gaming consoles? (Hint.. in aint to watch netflix, jerk it to epic graphics, or waggle a wiimote). Sure you might get off on horsepower, or gimmicky controllers. But at the end of the day, what does this horsepower, or these gimmicky controllers PLAY? GAMES.

Wii U could get Dreamcast-like sales, or it could get SNES to near-Wii sales. ALL of it boils down to the quality, and kinds of games it gets.

I say, if we get more games like Zelda WW, Pikmin 3, Wonderful 101, Bayonetta 2, etc (nothing against these types of games, but they are incredibly niche).. We end up with Dreamcast or Gamecube sales (15-25 million).

However, if Nintendo goes more in the direction of NES/Wii style games (the kinds of games that made them such a phenomenon) like NSMB, Smash Bros U, Mario Kart 8, Wii Fit, Wii Sports Club, Wii Party U, DKC.. We will see sales trend more towards SNES level (40-50 mill)


Well the Wii U does have Wii Sports Club, Wii Fit U, Nintendo Land, New Super Mario Bros. U, Mario 3D World, Wii Party U and the sales are still well below the GCN. 

They need a new phenomenon, but that's not so easy to create on demand. 

Nintendoland isn't included in the NES/Wii stlye of games, as the game reminds me more of the Mario Party games that are found on N64 and Cube.. 3D World is also more like an N64/Gamecube Mario game. Again, that doesn't mean they're bad. They're actually great (to me anyway, but I recognize that there are a whole lot of people that disagree). Wii Sports Club is pretty new, and all the sports have not yet been released. I also think Nintendo is going about it the wrong way by releasing it in segments, at 10 bucks a piece, as opposed to a hard copy compilation for only $50. Fit U also just came out and we've yet to see its true effects.

I agree they need a new phenomenon, but the root of that phenomenon will likely lie in the style of games that Nintendo excels at best, and not coincidentially the kind the brings them the most successs - and that is the arcade style action type games that are very easy to pick up and play and tough to master. These kinds of games were released in abundance on the NES and Wii, and to an extent, the SNES, which are by no coincidence, the most successful Nintendo home consoles. Their handheld games are almost always in this style, which is why they have had such continual dominance in the handheld sector.. Most of the Sony and MS games  I've played (as well as the niche style Gamecube stuff I've played from Nintendo like Pikmin) are the reverse of the "easy to play hard to master", which I believe is absolutely the wrong way to go about gaming, and provides a much more limited appeal.