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Fusioncode said:
curl-6 said:
Fusioncode said:
curl-6 said:
Captain_Tom said:

1) It's more expensive because of the useless tablet.  Unless they remove it, its price will never drop to the Gamecube's levels.  

2) Why would those games do better on Wii U than they did on Gamecube?  Mario didn't.  Again what do we know?

3) Even if theings turn around to Gamecube levels, it would fail to beat it because right now the Gamecube is DESTROYING it.  It would have to start destroying the Gamecube to even catch up with it...

I am not saying the Wii U can't do better, I am saying there is zero evidence that it will, and tons of evidence that it won't.  Anyone who says it WILL do better, is delusional.

There's plenty of evidence it will, you're just choosing to ignore it.

1. "WiiU will never drop to Gamecube price" ... seriously? You think Wii U will never hit $199 with the tablet? Manufacturing costs reduce with time.

2. Because those franchises have grown since then.

3. Gamecube was the car with good acceleration but no top speed. Wii U is the car with shitty acceleration but a higher top speed. (Key games arriving later, higher starting price point)

1. That $199 won't happen until 2015 at the earliest. That's a long time from now.

2. Those franchises grew with the success of the Wii, with the WiiU doing much worse it's very likely that Mario Kart and Smash Bros will return to Gamecube numbers. 

3. Several key games have already arrived and they have done litte to push hardware. NSMB sold 30 million copies on the Wii, why didn't that become a huge hardware pusher for the WiiU? 

1. But it will happen.

2/3. Mario was oversaturated between NSMB2, 3D Land, 3D World, and NSMBU within 2 years. Kart and Smash don't have this problem.

Agreed, but that doesn't mean they're going to sell Wii numbers. I still attribute the boosts for those franchises with the success of the Wii. A less successful system will hurt Kart and Smash. 

Oh they're definitely not going to do Wii numbers, but I still reckon they'll do well. MK8 doesn't have Double Dash's handicap of complicating a fundamentally casual game.