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sieanr said: Kwaad said:It's because they look at who is visiting their site. 90% wii... 10% others. Hmmm.. make the Wii look bad... They go somewhere else... hmmm... Yeah, exactly. Gamespot gave wii sports a crappy review because they tried playing bowling sitting down, and thus it didn't work very well. Of course their score must have been because they just know what systems all their visitors own. Scoring a game poorly because they can't get their head around the control system is just silly.
I totally disagree with your last statement. Nintendo touted the Wii as having the most intuitive controls ever. If you can't get your head around the control scheme in an hour, the game has failed to live up to that expectation of intuitiveness. Also the Wii has been hailed as being more engrossing as a result of motion controls. However, if you don't like the control scheme to the point where it takes away from the experience and is no longer engrossing, how can you justify scoring the game well? In most of the low reviews, the reviewers gave such low scores because the controls weren't working as they felt they should. I don't think these reviewers are just being stubborn and hate to adapt to motion controls. Clearly, they felt motion controls were poorly implemented in this game, thus a low score. Reviews have always produced varying scores based on controls. The MGS series has lost some points with some reviewers because the controls can be pretty awkward at times. The reason why the scores weren't drastically different, however, is because the systems they were on were not so heavily defined by the controller. The Wii is ALL about the controller and nothing else. Therefore, if the controls don't work as one believes it should, the game will be a failure in the mind of that person.



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.