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Kresnik said:
Mostly, yes.

I play JRPG's for their mechanics (I love exploring world maps and open areas; I love turn based battles; I'm growing to love action-based battles) but there is often a lot of natter in a JRPG.

But you know, you get used to it. And you only really need to "put up" with the bad bits, which only come every so often. Sometimes I grow to quite like the conversations, actually. Atelier is a series with loads of dialogue in but I actually quite like that because they used it to really explore some of the characters.

From what little time  I spend with the demos there wasn't a whole lot of exploration going on... I know Xenoblade has a lot of it, and it's one of the reasons why I love that game.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.