I play JRPG's for their mechanics (I love exploring world maps and open areas; I love turn based battles; I'm growing to love action-based battles) but there is often a lot of natter in a JRPG.
But you know, you get used to it. And you only really need to "put up" with the bad bits, which only come every so often. Sometimes I grow to quite like the conversations, actually. Atelier is a series with loads of dialogue in but I actually quite like that because they used it to really explore some of the characters.