Brutalyst said:
Never played Bloodrayne, but about Dragon Age... I agree with your plus points, but how can you ignore the negatives? repetetive dungeons using the same skin over and over, the way they dumbed down the character customization (the armour alone was so limited). DA:O wasnt perfect by any means, but I played through it 10 times, and DA2 once, due to the repetetiveness. I meam, to each his own, but I would still like to know :P |
I'm not ignoring the negatives. The way they reused the dungeons was annoying. The changes to companion gear were a mixed bag, though, as I was extremely glad I didn't have to spend hours sorting gear. They went too far with it, but it wasn't that big of a deal to me. With DA:O, I literally used to spend 30 minutes a day dealing with inventory problems.
At the same time, the improvements to combat counted for a lot. DA:O combat could be flat-out boring, especially on extra play-throughs when you new where the enemies were. Set-and-pull, set-and-pull. If you had a Rogue with traps, it was over-powered. DA2 was a lot more difficult in that regard and a lot more entertaining.
The environments were the biggest negative. Personally, however, as long as the enemies were different, it didn't bother me as much. They really need to fix it for DA3 and I'm sure they will.
The way I see it, DA:O had a ton of problems but it was fun to play and DA2 had a ton of problems but was also fun to play. It was fine with DA2 not being a rehash of DA:O and I was especially happy that the narrative wasn't a simple Lord of the Rings rip. I've read too many fantasy novels to be impressed with the story in DA:O, which was hellishly weak--though, of course, it was intended to be simplistic, as it was really just a prelude.