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33. Legend of Zelda: Twilight Princess (22 last year), first impression 9, replay 8, technical 7.5

Pros: The moodiest of the Zelda games, it is still top-of-the-line for creating emotional scenes, like this one, and the game gave us a taste of what wide-open Hylian fields could really look like. Epic boss-fights, too.

Cons: It was the nadir of dungeon difficulty for 3D Zelda, and close to the nadir for combat difficulty (which shall forever be held by Wind Waker and its "press A to win" mechanic). The big Hylian fields were almost as empty and lifeless as Wind Waker's sea without the excuse of being sea.



Monster Hunter: pissing me off since 2010.