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I believe that Nintendo, unlike many people think, isn´t really trying to compete with Sony and MS. That´s why they didn´t bother launchin SM3D World (and Zelda ALBW, Mario Party Island Tour) on the same week of Xbox1 launch

I think we all should give some credit for Nintendo in insisting in treating videogames as a social entertainment experience rather than an individual one. Then their focus on family and multiplayer games and few online features.

The paradigm that the industry insists in working today - and reinforced by the dumb "videogame journalism" is just about mature content, big-budget AAA titles and online multiplayer, that is to say, the industry focus the individual experience rather than the group experience.

I know some will say: "playing online is also a social experience", but the focus here is mostly competition, not gathering people together. Online multiplayer is and will never bring the same experience as local multiplayer.

I fear that this duality of approaches is killing the industry slowly, because neither seems to be attracting new consumers.