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I don't think these are bad numbers for SM3DW. If you consider the Wii U installed base, probably the attach rate is one of the biggest in Nintendo Home Consoles history. Keep that in mind also for the Global Numbers; SM3DW wont have a global oppening as high as other 3D Marios, but with just 4 Million Wii U's in the market, the percentage of people getting Mario in relation to the total number of Wii U's will be higher than the one of other Marios. I think this the key to understand the situation. In fact, I would say that selling 106.000 copies in Japan, almost 1/3rd of what Galaxy 2 accomplished on Wii (a home console that, at the launch of SMG2, had already sold dozens of millions in that country), is a great start.