Multiplats and horsepower aren't what's going to sell the WiiU. First party games and the occasional 3rd party exclusives/collaborations (such as Sonic: LW, M & S: ATOG, B2, SMT x FE, lego City Undercover) plus advertising is what the Wii U needs.
And what do you mean "this time" Wii U can't generate visuals compared to Ps4/Xbone? Wii could when compared to PS360?
When it comes to the power gap Wii U is in a WAY better position compared to it's competition than Wii ever was.
I think the audience for third party multiplats is pretty much all but gone from Nintendo after years of being non-factor in that area. People who want the big multi-plat third party games are virtually Sony/MS only these days.
See: the PS4 version of CoD: Ghosts outselling the Wii U version in the UK charts even though the PS4 isn't even out yet, lol. Wii U is basically a non-factor.
Nintendo's challenge this gen is really going to boil down to how many of the casuals they grabbed with the original Wii they can convince to come back and pay $200+ for a Wii U in the post iPhone world.
sure, because it would be so different if ps4 had already released, in regard to already preordered games (rollseye). this is such a low excuse for an argument that even I got surprised.
I highly recomend you to NOT speak for other people, especially when what you say is the opposite of what those people would say.