Slimebeast said:
When I see it "on paper" like that, around 500K sounds logical. Such a number could probably make many people claim it's a good number for a launch game and I'm not sure myself, but surely it needs to be a million seller to be profitable (although the devs probably plan this is as an introduction to a whole series and count on making the profit on the sequels instead). |
I'd say 1 million is a pretty safe bet to approach profitability for that game. Personally I think it will do quite well with between 1.5-2.5 million sales lifetime.