Munkeh111 said:
Yeah, everyone seems to talk about this game having meaningful decisions, but it really really didn't. It just gave you slightly different loops which were undone a little while after. Maybe I wouldn't have noticed this if I actually enjoyed the gameplay, but the clunkiness of it just never drew me in |
I loved it on my first playthrough but when I replayed it an purposely made the exact OPPOSITE choice on all the big decisions it ended up not mattering at all! I thought I could save Kenny. I thought maybe if I let Carly die sooner the other guy (forget his name) would live past the train. I thought leaving the cannibals alive would come back to bite me or something. I thought maybe SOME of these decisions would effect Clementine's actions regarding me. Nothing. I haven't been that pissed in a long time at a game because it really fooled me. Once the veil is lifted it really hurts the game in my eyes.