By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Dark_Feanor said:

That´s the first time I have ever heard of a press conference where the host steps in with "native resolution". It´s pointless, half the press wouldn´t understand or care.

This is just a thing that come from the last months where there was noting to distinguish both consoles. It´s starting to get wierd, when we are a few weeks and we have seen NONE multplat game that show this kind of discrepance (or even a more realistic 1080p vc 900p or 900p vs 720p).

Any way.

Of course PS4 Ghosts is 1080p. IW said they were targeting 60FPS and 1080p back in June.

You say you are a tech guy, you went deep into every detail leaked from both hardware. Tell me, honestly, is there any thing that could explain a 125% power difference??!!

Yeah... a lot... from my head now programming dificult, early/rushed software (drivers, apis, etc), lazy developers, etc... can even show more difference.

The big talk in the corridors is that eSRAM is really a pain in the ass to use right now... the MS DevTools are imature too.