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ethomaz said:
Dark_Feanor said:
We have to love Sony´s jabs at press conferences, it´s so imature and pointless that makes gaffers jizz their pants off.

I missed that part, did he say "I just went to ask IW if the game is rendering every asset and frame at 1080p, and yes, it native 1080p"... or "I recived a memo from IW..." or "I ask one of our engineer pixel count the last Ghosts build...".???

No?? so we just have to accept the guy is in just PR extravaganza to feed gaffers with pointless threads for 2 or 3 days.

Confirmed 1080p native on PS4.

That´s the first time I have ever heard of a press conference where the host steps in with "native resolution". It´s pointless, half the press wouldn´t understand or care.

This is just a thing that come from the last months where there was noting to distinguish both consoles. It´s starting to get wierd, when we are a few weeks and we have seen NONE multplat game that show this kind of discrepance (or even a more realistic 1080p vc 900p or 900p vs 720p).

Any way.

Of course PS4 Ghosts is 1080p. IW said they were targeting 60FPS and 1080p back in June.

You say you are a tech guy, you went deep into every detail leaked from both hardware. Tell me, honestly, is there any thing that could explain a 125% power difference??!!