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F.E.A.R., Killzone 2, and, for the most part, the Halo series. Even as far back as Halo 1, the enemies made good use of cover, had good evasive abilities, etc. It wasn't perfect, but it still provided a great challenge. There are two exceptions: friendly AI throughout the series, and enemy AI in Halo 3. Here's a video I made a few years back showing off how bad the AI for Brutes can be: