Turkish said:
tres said:
a lot of people glossed over this like it never existed.
http://www.eurogamer.net/articles/digitalfoundry-vs-the-xbox-one-architects
www.youtube.com/embed/G6VLvKHAeXQ
df did a test measuring compute frame rate performance
"Microsoft says that game performance doesn't scale with the number of compute units you have. We put that theory to the test by comparing a 2GB Radeon 7850 with a 2GB Radeon 7870 XT, both downclocked to 600MHz (to more accurately reflect compute power of the two systems in the initial specs) and with identical memory bandwidth. Across ten tests we found that 50 per cent more compute power actually yielded an average of 24 per cent improvement in game frame-rates."
50% compute =/= 50% more performance during real world testing but 24%
and thats with the same clockrate
in away this redeems albert penello from the neogaf bullsh!tters.
math on paper don't lie but scissors do beat paper.
that's why you don't see that 50% mo powahz in the 1st party titles. and cut the bull that this is the first round because its the first round for both. does the playstation have more juice? of course but until we get real benchmarks comparing both system every else is fanboy drool.
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That article is bullshit. Why would a comparison between a HD7850 vs 7870 matter to PS4 vs Xbone?
PS4: 1.84TF GPU ( 18 CUs) PS4: 1152 Shaders PS4: 72 Texture units PS4: 32 ROPS PS4: 8 ACE/64 queues 8gb GDDR5 @ 176gb/s
VS:
Xbone: 1.31 TF GPU (12 CUs) Xbone: 768 Shaders Xbone: 48 Texture units Xbone: 16 ROPS Xbone: 2 ACE/ 16 queues 8gb DDR3 @ 69gb/s+ 32MB ESRAM @109gb/s
You're right the gap may not be 50%, more like 75-100% more powa for PS4.
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ok so with 75-100% more powaz i never knew sony had crappy developers that cant make a game that look 25% more powaful that would leave 50-75% more to play with
~ Mod edit ~
This user was moderated by TruckOSaurus for this post (and others in this thread).