By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Turkish said:
tres said:

a lot of people  glossed over this like it never existed.  

http://www.eurogamer.net/articles/digitalfoundry-vs-the-xbox-one-architects

www.youtube.com/embed/G6VLvKHAeXQ

df did a test measuring compute frame rate performance

"Microsoft says that game performance doesn't scale with the number of compute units you have. We put that theory to the test by comparing a 2GB Radeon 7850 with a 2GB Radeon 7870 XT, both downclocked to 600MHz (to more accurately reflect compute power of the two systems in the initial specs) and with identical memory bandwidth. Across ten tests we found that 50 per cent more compute power actually yielded an average of 24 per cent improvement in game frame-rates."

50% compute =/=  50% more performance during real world testing but 24%

and thats with the same clockrate 

in away this redeems albert penello from the neogaf bullsh!tters.

math on paper don't lie but scissors do beat paper.

that's why you don't see  that 50% mo powahz in the 1st party titles.  and cut the bull that this is the first round  because its the first round for both.  does the playstation have more juice?  of course but until we get real benchmarks comparing both system every else is fanboy drool.


That article is bullshit. Why would a comparison between a HD7850 vs 7870 matter to PS4 vs Xbone?

PS4: 1.84TF GPU ( 18 CUs)
PS4: 1152 Shaders
PS4: 72 Texture units
PS4: 32 ROPS
PS4: 8 ACE/64 queues
8gb GDDR5 @ 176gb/s

VS:

Xbone: 1.31 TF GPU (12 CUs)
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues
8gb DDR3 @ 69gb/s+ 32MB ESRAM @109gb/s

 

You're right the gap may not be 50%, more like 75-100% more powa for PS4.


Woow u do know lots about technology