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pokoko said:
I don't have the time to listen to the whole thing, I have to leave soon, but I agree, it's pretty interesting. They're being honest and I like the female who is speaking, even if I don't quite see eye-to-eye with her on everything.

The third guy, however, touches on my whole problem with some of the criticism. You cannot say, "okay, no more games that are intended to appeal to guys." You can't do it, that's holding up an unfair standard for games only. The film and television industry has products made to appeal to guys and products made to appeal to girls. The book industry has products made to appeal to guy and products made to appeal to girls. When someone comes along and say that DoA shouldn't be made, it pisses me off. Fine, then, go stop romance novels from being made, or romantic comedies that objectify the male lead.

I do agree with some other points, however, like over-sexualizing when it doesn't fit the game.

That's the core of it. Part of the big criticism of Metroid: Other M was that they seemed to come up with excuses to show Samus in her Zero Suit that did not suit the game at all. Other games are also guilty of sexualizing the women in contrast with tone or in contrast with good sense.

There's nothing wrong with games like Dead or Alive, because they're obviously embracing it, or Bayonetta which takes it over the top and off into the stars the big problem is when the obvious intent is undermined in order to provide fanservice, like RPG girls who wear skimpy outfits even if they're in a class that would require practical armor (bonus fan-service outfits are a different matter, as mere easter eggs), or female characters who fall short of their potential in the plot leaving the serious business to the men.



Monster Hunter: pissing me off since 2010.