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snowdog said:
You should only add the 480p GamePad display into things if the GamePad screen has a different viewpoint of a 3D scene.

With Bayonetta 2, for example, you should only take the 720p telly display into account because the exact same thing is mirrored to the other display. There's no extra processing involved.

Something like ZombiU though should take both displays into account because when scanning or using a scope there are two separate displays showing different viewpoints.

even if it is just mirroring, that effect its not coming for free, but I agree with you with the zombiu example, just like I say in my first post.

It just amazes me how people ignore such a thing.