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1080p, 720, 60 frames per second, 30 frames... ok I got it that measuring pixels and refresh rate on your tv is important, but you know...

 

Is the gamepad 480p screen processing running on unicorn tears ?

 

Am I the only one who thinks that, if a game on wii u runs at 720p@30fps on tv, plus 480p@30fps on the gamepad (when pushing a 3D scene like zombiu) should then be considered a 1200p@60fps, 720p+480p@ 60 fps adding all processing together, for common sense sake ? 

Of course if the gamepad is displaying just 2D stuff, only the tv should be considered.

EDIT: For everyone who doesn't yet understood, my argument is adding the processing on both screens in multiplatforms comparisons, whatever ammount of pixels it means, I'm not claiming the math here.