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Some people have been saying for years the industry´s obsession with chasing 'AAA cinematic blockbuster' games will eventually lead to disaster.

Recent stories vary from SE not being happy about some of their games not selling unrealistic numbers, to Capcom not doing great at all (http://www.gamesindustry.biz/articles/2013-09-10-capcom-looks-towards-big-changes-after-difficult-fy13)...from the article:' its performance throughout this generation has rarely been more than solid, leaving it in a difficult position for the challenges ahead. At presentCapcom has just over $152 million in cash, which isn't much for a company attempting to navigate the costly transition to a new hardware generation and the company-wide implementation of a service-based infrastructure.'

Anyway, if this model is truly not sustainable, when will it collapse as a whole?...does anyone risk a date?...sometime during this next generation, perhaps?