9087 said:
If Ubisoft, Ea, and Activision can do it..... It should be even easier for Sony's first parties.
|
It's easier for third parties because,
Activision: All they really develop nowadays is Call of Duty, and we all know how much it's rehashed, so it's not hard to make on PS4.
EA: Several of EA's teams always share engines and pool resources, so cross development isn't hard for them.
Ubisoft: On a lot of their cross gen titles, especially Watch_Dogs, they have two seperate teams working on the PS3/360 versions, and the PS4/XB1/and Wii U versions.
Several of Sonys studions have more than one team, but they usually work on completely different projects rather than current/next gen versons of the same project.