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Pemalite said:
biglittlesps said:

If you compare 8th Gen with 7th Gen then they are powerful enough to make great games because look at the Games Last of Us, Uncharted, God of war etc.,


Which compared to PC games look low res and horrible and run slowly and full of quick time events that is passed off as "gameplay".

biglittlesps said:

PC hardware technology is moving really fast so we can't catch up with that in terms of Performance but the consoles can be affordable over the time and it has many AAA exclusive games which PC cannot get.


Likewise if you purchased a Core 2 Quad when this generation first started, you could still run every game today if all you did was upgrade the GPU every few years, the PC is cheaper in the long run when you account for the fact that online is free and games are far cheaper, which more than makes up for the cost of the initial hardware.
If you get on the topic of exclusive games, the PC has more than any other platform, heck the PC has more games available than all 3 current generation consoles combined, some genre's are more popular than others of course.

biglittlesps said:

 So, developers have the hardware which they can explore for 5 years to create great games atleast instead of meddling with different architectures/specifications of PC GPU's.


If you think Developers program games for all the different variations of computer hardware, then you're kidding yourself, it's simply not feasible on the PC.
In-fact Developers used to do that about 20 years ago, programming games to take advantage of specific features found on certain hardware, case in point GLIDE for 3dfx cards or wav based audio only if you had a Sound Blaster sound card.

Today, developers instead target their games for specific API's as they can then assume that the feature set regardless of hardware will be identical, that was the entire point of Direct X and OpenGL from the very start and it paid off in spades.

Of course, whether a certain platform is better suited to an individual should pretty much come down to the exclusive games.

I personally wouldn't give up StarCraft, StarCitizen, Planetary Annihialation, Civilisation, Arma, Command and Conquer, DayZ, X3, Company of Heroes or Total War (Just to name a few) for the games you listed or go back to dealing with only 1080P resolutions.

API is the thing which limits the delveopers exploring/squeezing more out of the hardware for advanced developers. Low level access can provide advanced developers like Naughty dog, Santa monica and GG to create great looking games. But, API's simplify things for regular and indie developers to create games quickly which is great but not very good for advanced developers to get more out of the hardware.

I know everyone like different kind fo games so its upto their preference to choose which they want to play. I just said those games (Last of us, Killzone, god of  war etc.,) are looking great due to the optimization and exploring of the developers for 2006 hardware so we can get more like that from PS4/Xbone/Wii U.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.