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MDMAlliance said:
Einsam_Delphin said:
MDMAlliance said:
Einsam_Delphin said:

Einsam_Delphin said:


I wasn't trying to say you mentioned Journey.   I was saying you were saying what essentially makes everyone like Journey and said that it makes for, by definition, a bad game.

Of course Journey has more elements in it, but they do not contribute to its high reviews nearly as much since they are pretty much average.  
Paper Mario: Sticker Star may not be Journey, but you assume it's a bad game because it sets out to do things differently and you don't like it.  Just because you don't like it doesn't make it a bad game.  In fact, a lot of people enjoyed the game.  It may have the lowest review of the Paper Mario games, but I feel this comes from expectations rather than a review as a stand alone title.  I think that's what makes so many people dislike it.  The main flaw of the game itself is that the sticker system could have been more lenient and made the battles feel more rewarding, but the fact is that the system isn't bad.  It's just not great, it falls short of a standard of greatness.  

However, you seem not to realize that there are more elements in Paper Mario than just story, battles, and character development (though I don't really think there was a huge amount of those anyway).  There's also the exploration element, and the puzzles.  Both of those are still heavily present, and the general feel of the game still exists.  When I was going to get Paper Mario: Sticker Star, those were the things I was excited to try out.  I enjoyed all of the Paper Mario games I played because all of them had that element in it.  Saying it's a bad game by definition is rude for all those who played it and liked it.  

Also, would a bad game get an average rating of 75/100? http://www.metacritic.com/game/3ds/paper-mario-sticker-star



Paper Mario Sticker Star is an RPG. Are you denying this fact, cause that's what it sounds like.