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UPDATED

Confirmed: http://gamrconnect.vgchartz.com/thread.php?id=165200 

 

First CBOAT.

yuh

.INDYianaJONESTHAPOOR wil graci8uos alloowd tpoo publishjthru the Wni8 store geto

butBUT

wait4it

limted to 3gigs mem,nt full. sory!

comnce to yeling atme, xbotz

Now Game Informer...

Another unpopular Microsoft policy appears to be heading for the history books. Sources tell Game Informer that the company is reversing course on its publishing requirements. This will allow independent studios to access digital distribution without a publishing partner.

Additionally, we have learned that Microsoft is drastically overhauling its certification process. The company will use a model similar to iTunes and is targeting a 14-day turnaround for an approvals. Instead of extensive code checking, the company will be looking for terms of service violations and significant bugs.

We've also been told, but cannot confirm, that every Xbox One unit can be converted to a debug console. Instead of specific hardware units, Microsoft can authorize a console ID to play pre-release code. This is in line with information we've received about a new process for beta tests. They will be run via hardware provisioning on Xbox One, with the process reportedly to be enabled for up to 25,000 users per test at launch. Given the ability to provision for beta testing, the ability to enable retail hardware for pre-release code seems feasible.

http://www.gameinformer.com/b/news/archive/2013/07/24/microsoft-to-announce-indie-self-publishing-new-certification-process.aspx?utm_source=buffer&utm_campaign=Buffer&utm_content=buffer8dd0a&utm_medium=twitter