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nightsurge said:

A potential hurdle:

Customers buying the games on craigslist or locally direct from a private seller would not have a guarantee that the disc was not registered, unless MS has some way of marking the disc after being registered.

What do you think? If MS gave you the choice of either a disc-based setup (which would always require the disc to play the game, would exclude the cloud benefits of sharing with friends and access anywhere) or the currently announced setup where everything requires a connection to the internet at least 24 hours, would that be acceptible to those of you opposed to their current strategy?


They should put the serial number of the disc on the iner part of the disc along with a qr code. Then you can go on xbox.com to check if the serial has been registered. If you want to sell your game through a private sale, they should let you go on your account and unregister the game from your account. Charge a $5 fee, which gets wired to the developer. If you want to gift the game to someone, they have to be on your friends list for 30 days. Then you do a transfer of ownership from the website or console. There will no fee for that.







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