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pokoko said:
Wright said:
L.A Noire. I really, really tried to like that game. I LOVED the atmosphere. But everything else was just plain easy, lifeless, not rewarding and plain boring.

I second that.  It was a rare Day One buy for me.  I'd hooked myself to the hype train and was very excited.  The reality, however, was that the game was extremely tedious.  I tried to like it but it just drained the life out of me.  The mechanics weren't fun and getting to the enjoyable bits took forever.  It just felt like I was wasting my time when I could have been doing something more enjoyable, such as watching paint dry.


I wouldn't say the game was bad by any means. It's just there was so much hype for it, so much marketing behind it. The revolutionary face recognition thing. Everything. A high set of stars to play the role of the characters and make them come to life. Yeah.

But then the result is a game that most of the time didn't need you to pay atention to the suspect's face (Most of the time was like 2 + 2 = this guy's lying), a lifeless hand to hand combat (seriously, those moves need a revamp, because except for the faces, everything else falls apart), a pretty easy and boring game, and a plot that I could write in the palm of my hand. Even the plot had coherence problems, and sometimes things just happen out of...convenience.

There were fun moments, such as chasing the killer who sends messages across the city. THAT's a moment I really enjoy doing, and guessing which part was the next one (If you take too much, Cole just guess it for you and screams it out loud). But the few good pieces were overshadowed by a shallow game. It was a rare day one buy for me; one that taught me that reviews and hype =/= good game.