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aikohualda said:
Barozi said:

Wasn't US something like 89% ?
That would probably give 5% for Canada, 4% for Mexico and 1% for the rest.


Also Canada has only about 1/9 of the US population and they're supposed to consume nearly 25% of what US citizens do ? Seems unlikey.

so you think the canada, australia, etc. have a dead gaming business??? because if you compare the total of the 3 region the rest are just... almost nothing... 13k is kinda extreme i think....

It's a rather new system and those do never that well in the poorer markets (obviously Canada and Australia aren't part of the poor). The 3DS hasn't been fully exploited either and pirating games is even bigger there than elsewhere in the world.

Some examples:

Canada's gaming revenue in 2010: $1.7b
Mexican games industry in 2010: $1.25b
Australian games industry (2011 since I couldn't find 2010 numbers):  $1.51b (without digital revenue)
Brazil software revenue 2011: $1.79b (HW unknown)
Germany 2010: $2.43b games + ~$0.81b (rough HW estimation with VGC numbers): $3.24b

Those are the biggest traditional markets that aren't USA, Japan or Europe (Germany excluded).
There is obviously also China and Russia but these are heavily PC dominated. As for Brazil most of the software sales came from last gen systems (PS2 domination).

3DS sold 7.5k in Germany this week, all those mentioned markets combined are about twice as big (in theory), so 15k there and honestly there is not much else, where games could come from.
I'm not saying that VGC is 100% correct because these markets are the hardest to track, but anything more than 20k for these regions seem like too much.

Also please answer because it took me quite some time to find all the data. Might make a thread in the future about all markets (if it hasn't been done already).

So if someone is stealing my idea