pokoko said:
It's not just the size of the user base. That's part of it, certainly, but the Wii U also has to demonstrate audience interest in core third-party software. I think there will have to be a higher adoption rate with those multi-platform releases that do give the Wii U a chance or the rest of the developers and publishers will skip a Wii U version. Now, honestly, I don't think the Wii U has really been given a fair test yet, as most of the multi-plats have been ports or late releases, but those have mostly bombed. The industry is watching, though, and it's going to require some positive signs before it starts taking risks. As it stands now, I get the impression that many publishers feel they would see poor sales on the Wii U even if the installed base tripled over-night. |
speaking of third party games on the system, Harker (a gaf user that has sales data) said that the zombiU has around a 10% attatch rate..and is the highest after NSMBU
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