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superchunk said:

That's it. Its just userbase size and their personal views on its growth. They are not large enough to risk a game on a small userbase which is why they won't put games on launch PS4/neXtBox either.

"foreseable future" does not equal "never ever". By 2014, DS will have changed their minds as sales will give them that positive long-term outlook.

It's not just the size of the user base.  That's part of it, certainly, but the Wii U also has to demonstrate audience interest in core third-party software.  I think there will have to be a higher adoption rate with those multi-platform releases that do give the Wii U a chance or the rest of the developers and publishers will skip a Wii U version.

Now, honestly, I don't think the Wii U has really been given a fair test yet, as most of the multi-plats have been ports or late releases, but those have mostly bombed.  The industry is watching, though, and it's going to require some positive signs before it starts taking risks.  As it stands now, I get the impression that many publishers feel they would see poor sales on the Wii U even if the installed base tripled over-night.