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Dallinor said:
sales2099 said:
CGI-Quality said:
sales2099 said:
CGI-Quality said:

False. As the publisher, they have the ability to create deadlines, due dates, and such. You learn that when you become a game dev. Heavy Rain had deadlines.....imposed by Sony (David Cage made it clear). 3EYOND is no different.

Sonys imposed deadlines consist of saying: "You finish it when you can. Take your time."

Good for the consumer because they give a no-pressure atmosphere. Just saying thats what I, and others think of when thinking of Sony and deadlines.

I'm just correcting your error of assuming the publisher imposes no deadlines. 

To be fair I thought Sonys idea of a deadline was not having a deadline :P

Factor 5 had to meet a deadline for Sony to release Lair in time for the holiday season. L.A Noire was dropped by Sony who predicted (accurately) that the game was a money sink and wouldn't see profit. They also dropped Adrift from Dontnod Entertainment.

I guess they will allow a project to continue longer than many publishers if they see potential and trust the developers, but if they don't they will and have pulled out of a few contracts.


Adrift/Remember Me looked like it could have had potential

..hmm everybody wants to be like Uncharted these days..