TheJimbo1234 said:
Computers instal the data rather than running it off the disc, thus compression can be huge, and you only need the engine on one disc, not all of them. Also a lot of PC exlcusive titles are starting to take up vast amounts of memory eg. Napolean TW is ~25GB in size. Consoles can't do this as they need the engine on every disc, so if you had a game which was 17GB of data, this would not be on two discs, but most likely 3 or 4 as the engine and vast amounts of data would have to be compied onto each disc. So as I said, if not major cloud support or bluray, it's doa/not next gen. |
Or they could simple have a proprietary format like the Wii U which isn't bluray and can hold 25 GB (which is probably enough for next gen games, with some very few exceptions that may require 2 CDs).
Nintendo and PC gamer