theRepublic said:
EA Labels president Frank Gibeau explains, “In general we’re thinking about how we make this a more broadly appealing franchise, because ultimately you need to get to audience sizes of around five million to really continue to invest in an IP like Dead Space. Anything less than that and it becomes quite difficult financially given how expensive it is to make games and market them.” |
Doesn't seem like they need five million, just that EA is a greedy company that will only continue massive hit IPs. Perpetually chasing the next call of duty.
Time for hype