By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The reason I'm so for used games is simply because I'm a retro gamer. I'll regularly pick up stuff that I missed in the fifth & sixth gen when I get an urge to play them and this kind of thing just wouldn't be possible if - for example - I'm gaming in the ninth gen and all eighth gen used games don't work and are no longer in production.

With that said, it was only about a year ago that I truly realised why buying new is so important. If I'm buying a new game in a franchise I love - or from a developer/publisher I love, I positively want to buy it new so I can show my support for them. But, some new games just aren't worth the price they're charged at - PSABR, as much as I love it, was not a £40 game. I picked it up for £25 and was much happier.

Ugh. I've got quite a few thoughts on this and I'm having trouble putting them into words at the minute. Basically:

- New demos - should always be encouraged.
- Used games - I like them, but I'd still be interested to hear if there was a more "fair" way of curtailing them prominence somewhat. I think online passes work okay for the most part.
- Videogame pricing - this is the issue that really needs to be looked at properly more than anything else, in my opinion. With so many studios being shut down lately for failing to turn profits, even when games sell like 1.5 million+ copies, then there's something wrong. All that stuff about prices not going up despite development costs increasing exponentially is a big part of it, and the fact that there seem to be hardly any mid-tier games anymore is worrying. Everything is either indie or AAA. But the middle was fucking good. And there needs to be a certain development level where games can be priced reasonably but not £45 to reflect the fact that they cost less than an AAA title. And I'm just not really seeing this being adopted at all.

But yeah. Enjoy the bump!