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Khuutra said:

People are all like "Oh Konami is shafting Nintendo bloo bloo"

That isn't what's happening, here.

This game is not being developed internally by Konami. It is being developed by Mercurysteam. It began development in 2010 or 2011, before the Wii U specs were really out there for small developers like this one. Mercurysteam was given a certain budget and told to make the game within the confines of that budget. They (Mercurysteam) made a list of things they wanted in it. One of those was a PC version. They cut out some things so that it would fit the budget. Putting it on more platforms would require removing features in order to fit the budget.

Video game development is not that cut and dry, and neither is the publisher/developer relationship.

Wait... so you mean that Konami doesn't just hit a magical Wii U button and the game gets instantly ported regardless of when it started development?  Because that's the impression I got from everyone else's posts.